Board Game Design, Self-Publishing, and Publishing

A roadmap to designing and publishing board games by Adam's Apple Games.

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Episode 114 - Back to the Future 2019

02-02-2019

We look back at 2018 and into 2019. Lessons learned, and priorities for the new year.

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Filetype: MP3 - Size: 47.94MB - Duration: 34:54 m (192 kbps 48000 Hz)




Episode 113 - How to Protospiel

12-13-2018

We talk about our plans for upcoming Protospiel Madison 2018, and how to approach protospiel to get the maximum returns.

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Filetype: MP3 - Size: 55.43MB - Duration: 40:21 m (192 kbps 48000 Hz)




Episode 112 - Essen Spiel as an exhibitor

11-15-2018

We went to Essen Spiel as first timers, and we did it as an exhibitor!

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Filetype: MP3 - Size: 59.57MB - Duration: 43:22 m (192 kbps 48000 Hz)




Episode 111 - Essen Spiel

10-23-2018

Adam's Apple Games preps for Essen!

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Filetype: MP3 - Size: 20.01MB - Duration: 43:43 m (64 kbps 48000 Hz)




Episode 110 - Listener Questions

10-14-2018

We take some questions from the audience and answer them. How do you deal with accounting? How do you deliver games to backers, how do you handle international fulfillment?

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Filetype: MP3 - Size: 57.1MB - Duration: 41:34 m (192 kbps 48000 Hz)




Episode 109 - How to write a design brief

09-30-2018

When you're ready to work with an artist, you will need a design brief to communicate your requirements to them.

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Filetype: MP3 - Size: 70.78MB - Duration: 51:32 m (192 kbps 48000 Hz)




Episode 108 - How to Theme an Abstract

09-13-2018

The abstract game is a classic game that has the ability to stand the test of time. They are generally very light in theme if any is present at all and minimalist in design. A new rush of themed abstract games are emerging. We explore our own.

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Filetype: MP3 - Size: 67.3MB - Duration: 49:00 m (192 kbps 48000 Hz)




Episode 107 - When is my game finished

09-01-2018

Game design is challenging! One of the hardest things to know is when your game is actually finished. We've finished a few games and will shed some light from out experience.

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Filetype: MP3 - Size: 54.1MB - Duration: 39:23 m (192 kbps 48000 Hz)




Episode 106 - Marketing a game after release

08-21-2018

Marketing is always important! There are a ton of resources on how to market pre-release, but we'll go through our own thoughts about post-release marketing.

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Filetype: MP3 - Size: 56.34MB - Duration: 41:01 m (192 kbps 48000 Hz)




Episode 105 - Post Gen COn

08-14-2018

How was your Gen Con? Ours was a blast. We chat through our top 5 things from Gen Con this year.

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Filetype: MP3 - Size: 50.67MB - Duration: 36:54 m (192 kbps 48000 Hz)




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