- Brisket To Ride 11%, 33 votes33 votes 11%33 votes - 11% of all votes
- Forbidden Dessert 7%, 21 vote21 vote 7%21 vote - 7% of all votes
- Go Fish 'n' Chips 6%, 17 votes17 votes 6%17 votes - 6% of all votes
- King Crab of Toyko 5%, 16 votes16 votes 5%16 votes - 5% of all votes
- Munchi Koro 5%, 15 votes15 votes 5%15 votes - 5% of all votes
- Ticket To Rye Reuben 5%, 14 votes14 votes 5%14 votes - 5% of all votes
- Seedlers of Catan 4%, 13 votes13 votes 4%13 votes - 4% of all votes
- Donkey Kung Pao 4%, 13 votes13 votes 4%13 votes - 4% of all votes
- Buffalo X-Wings 4%, 12 votes12 votes 4%12 votes - 4% of all votes
- Macaroni and Parcheesi 4%, 12 votes12 votes 4%12 votes - 4% of all votes
- 7 Wontons 4%, 11 votes11 votes 4%11 votes - 4% of all votes
- Apples to Apple Pie 3%, 10 votes10 votes 3%10 votes - 3% of all votes
- Dominion Rings 3%, 9 votes9 votes 3%9 votes - 3% of all votes
- Power Grits 3%, 8 votes8 votes 3%8 votes - 3% of all votes
- Tikal Masala 2%, 7 votes7 votes 2%7 votes - 2% of all votes
- Garlic Bread of Winter 2%, 7 votes7 votes 2%7 votes - 2% of all votes
- Rice and Mystics 2%, 7 votes7 votes 2%7 votes - 2% of all votes
- Call of Sushi 2%, 6 votes6 votes 2%6 votes - 2% of all votes
- Puerco Rico 2%, 6 votes6 votes 2%6 votes - 2% of all votes
- Falafel Fantasy 2%, 6 votes6 votes 2%6 votes - 2% of all votes
- Arkham Churro 2%, 6 votes6 votes 2%6 votes - 2% of all votes
- Wood for Sheep 2%, 5 votes5 votes 2%5 votes - 2% of all votes
- Cinnamon Rolls of the Multiverse 2%, 5 votes5 votes 2%5 votes - 2% of all votes
- Lobster Roll For It 2%, 5 votes5 votes 2%5 votes - 2% of all votes
- Zombie Fries 1%, 4 votes4 votes 1%4 votes - 1% of all votes
- Hash N Buns 1%, 4 votes4 votes 1%4 votes - 1% of all votes
- Tofukaido 1%, 3 votes3 votes 1%3 votes - 1% of all votes
- Great Western Snail 1%, 3 votes3 votes 1%3 votes - 1% of all votes
- Five Tripes 1%, 3 votes3 votes 1%3 votes - 1% of all votes
- Gyros of Normandie 1%, 3 votes3 votes 1%3 votes - 1% of all votes
- Kingsburger 1%, 3 votes3 votes 1%3 votes - 1% of all votes
- Lords of Water Chestnuts 1%, 2 votes2 votes 1%2 votes - 1% of all votes
- MunchKimchi 1%, 2 votes2 votes 1%2 votes - 1% of all votes
- Power Griddlecakes 1%, 2 votes2 votes 1%2 votes - 1% of all votes
- Awkward family Phô-tos 1%, 2 votes2 votes 1%2 votes - 1% of all votes
- Talismanicotti 0%, 1 vote1 vote1 vote - 0% of all votes
- Terraforming Bars 0%, 1 vote1 vote1 vote - 0% of all votes
- Cherry Agricola 0%, 1 vote1 vote1 vote - 0% of all votes
- Barbacoa Baron 0%, 1 vote1 vote1 vote - 0% of all votes
- Froyo Of Dracula 0%, 1 vote1 vote1 vote - 0% of all votes
- Scrapple 0%, 1 vote1 vote1 vote - 0% of all votes
- Minestrone Age Soup 0%, 0 votes0 votes0 votes - 0% of all votes
Thanks for voting for the #Game Jammin truck menu items! Results will be released next update. The results will close on Wednesday, Feb 15th.
Become the “American Dream on Wheels” as a Food Truck Titan in this zesty 2-6 player Food Truck card game with plenty of bite. We’re excited to announce the launch of the Kickstarter campaign for Truck Off: The Food Truck Frenzy.
AS FOOD TRUCK TITANS…
you send your food truck team hoping to score a sweet parking spot at a lucrative venue. Your timing and game plan will be critical to your success while your opponents will look for the perfect opportunity to get you to Truck Off!
Truck Off is played over 5 rounds where the winner is the player with the most money earned. Each round, players simultaneously select and then reveal which venue they will park at placing their food trucks next to that venue. Each player then simultaneously selects which special action(s) they choose to execute this round. Starting with the first player token, players play and execute one action in a clockwise manor until all actions have been played and executed. A die is then rolled at each venue to determine how many people actually showed up, and profits are split between each truck at the venue.
Truck Off game-play mechanically captures the ups and downs of food truck owner by rewarding both long-term planning and short-term tactics as well as throwing many curve-balls such as low venue attendance, competition, and maybe even crazy weather. We know you’ll enjoy this Food Truck board game experience.
If you are interested in helping spread the word or learning more and you are a media outlet, please contact firstname.lastname@example.org
Special thanks to everybody who helped in play testing this game
- Red Gamers
- Glitch HQ in Minneapolis
- Protospiel MN
- St. Paul Gamers
- Level Up Games
- More coming soon!
Check out the Kickstarter page live until March 1st 2017.
As an indie game designer and self-publisher with one board game in the market, I have been wrestling with the big “What’s Next” question for the past year. While I still consistently design and prototype games, I questioned the potential to progress forward with such a small operation. Instead of focusing on the personal struggles of this decision, I’ll outline the objective factors I considered when becoming the publisher of other’s works.
Objective Factors Becoming the Publisher:
- Committing to things I’m not good at or don’t find enough time to prioritize. I’ve found out this is a longer list than I thought. This means either getting good at them or finding help from someone or something that is. Introducing a game to the market and pursuing continued growth are very different things, and publishing multiple projects means less time for each. Prioritization will need to occur not just at the project level, but also the marketing and sales channel levels.
- Being able to make tougher decisions. Working on your “baby” project is great because you can be laser focused. As a publisher, there will be competing children looking for attention. New projects will come with new risks, and they could affect existing projects and cash flow of the small operation.
- Staying up to date with the market. This means playing more games and supporting more projects on Kickstarter. The market has definitely evolved since my first project and staying on top of themes, art styles, and gameplay mechanics will be critical to success.
- Building and protecting reputation. Over the last year, I have come across a lot of opportunities with Brewin’ USA where some have come through and some have fizzled. I have done my best to be respectful, but I also will draw from these experiences when evaluating a future opportunity. What will continue to be critical to me as a small indie will be following through with my network. Outside of the network, a publisher is subject to the waves of the internet and can build respect or possibly even negative sentiment.
- Working with others. This might be the biggest difference when deciding to be a publisher. This is mostly a good thing but could present conflicting interests if tough decisions above need to be made.
All in all, I am becoming the publisher of designs I did not initiate. I’m still a little torn with this change, but I’m excited about coloring in the lines drawn by other people.
If you’ve navigated these waters, leave a comment about what you wish you knew going into it. If you’re just now wrestling with this decision, let me know if you have any questions.
Introducing Truck Off: The Food Truck Fenzy!
I hope you’re like me and had a chance to give at least one board game as a gift this holiday season!
To continue in the spirit of giving, I put together a Merry Christmas PnP of AAG’s upcoming game Truck Off: The Food Truck Frenzy.
Truck Off is a lightweight card game with some bite, that captures the chaotic nature of the food trucking business. Your job will be to send out a team of food trucks trying land a sweet parking space at a lucrative venue. However, your opponents will be looking for the perfect opportunity to get you to Truck Off! You will need to set a strategic game plan with both timing and tactical execution if you want to succeed in this Food Truck Frenzy!
Best 2-6 Players – 30 Minutes
One lucky PnP downloader will win a fully printed copy of the game mailed to them!
This game is in it’s pre-kickstarter form, and is nearly dialed into its final rule set. Timing for a crowdfunding event is still TBD and feedback is still certainly welcome! We even have some awesome opportunities for crowd driven contributions upcoming so stay tuned. Artwork is in prototype form, but will be featuring a unique paper craft design aesthetic by a super talented artist.
Truck Off was designed by Ryan Lambert and this will be his first published design. When Ryan brought Truck Off to me, I instantly fell in love with the theme. After we played the game together, I was instantly impressed at how well the mechanics fit the approachable theme.
Truck off takes the Simultaneous Action Selection mechanic to the max by deep frying it, wrapping it in bacon, and adding a touch of jalapeno spiciness!