A strategic and logical prisoner’s dilemma experiment for 1-6 fledgling medieval doctors.
A game with personality
Each of the Four Humours is linked to a different personality type. The mechanisms are designed activate various player personalities inspired by the Four Humours.
"Secret" Worker Placement
Four Humours uses a quirky “secret worker placement” mechanism. Place your potion on a matching citizen which reveals that you placed one of two types of potion. Other players don’t know which of the two potion types you placed which makes deduction and a fun part of the game.
Once two total scene cards are filled, potions are revealed the winners moved onto the map.
Place your potion on a citizen to manipulate their personality with the goal winning influence at the scene.
Monty-python inspired citizens and scenes make for stimulating deduction puzzle to conquer every turn.
The gameplay is both snappy and engaging, and tension results from not knowing exactly when the round will end.
Create a completely unique Kingdom map every time you play using the modular map tiles. Scenes are randomized to keep you on your toes, and there are unique strategic objectives in place making a highly replayable experience.
Multiple Game Modes
Flip the Kingdom Map and you’ll find the Fiefdom Map. In the fiefdom, each player controls their own segment of the kingdom. Your focus now shifts to winning the location with a particular character and not simply winning the location. Win the game by placing your potions onto your Fiefdom in patterns that complete the unique Fiefdom goals in play.